384 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			384 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:arrow_path/arrow_path.dart';
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| import 'package:graphs/src/graph.dart';
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| import 'package:flutter/material.dart';
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| import 'dart:math';
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| 
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| class CurvePainter extends CustomPainter {
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|   CurvePainter({
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|     Key? key,
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|     required this.gr,
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|   });
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| 
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|   Graphs gr;
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|   final double rad = 7;
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|   final double width = 4;
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|   final Color col = Colors.black;
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|   final double aboveHeight = 5;
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|   double circleRad = 100;
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|   final TextStyle textStyle = const TextStyle(
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|     color: Colors.black,
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|     fontSize: 21,
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|   );
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| 
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|   void drawLine(Canvas canvas, Offset p1, Offset p2) {
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|     Paint p = Paint();
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|     p.color = col;
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|     p.strokeWidth = width - 2;
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|     canvas.drawLine(p1, p2, p);
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|   }
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| 
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|   void drawDot(Canvas canvas, Offset p1) {
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|     var p = Paint();
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|     p.color = col;
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|     p.strokeWidth = width;
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|     canvas.drawCircle(p1, rad, p);
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|   }
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| 
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|   void drawSelfConnect(Canvas canvas, Offset p1) {
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|     var p = Paint();
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|     p.color = col;
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|     p.strokeWidth = width - 2;
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|     p.style = PaintingStyle.stroke;
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|     canvas.drawCircle(Offset(p1.dx + rad + 20, p1.dy), rad + 20, p);
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|   }
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| 
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|   TextSpan _getTextSpan(String s) => TextSpan(text: s, style: textStyle);
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|   TextPainter _getTextPainter(String s) => TextPainter(
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|       text: _getTextSpan(s),
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|       textDirection: TextDirection.ltr,
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|       textAlign: TextAlign.center);
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| 
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|   void drawDotNames(Canvas canvas, Offset place, String s) {
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|     var textPainter = _getTextPainter(s);
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|     textPainter.layout();
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|     textPainter.paint(
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|         canvas,
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|         Offset((place.dx - textPainter.width),
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|             (place.dy - textPainter.height) - aboveHeight));
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|   }
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| 
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|   void drawAboveText(Canvas canvas, Offset size, String s) {
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|     var textPainter = _getTextPainter(s);
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|     textPainter.layout();
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|     textPainter.paint(
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|         canvas,
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|         Offset((size.dx - textPainter.width),
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|             (size.dy - textPainter.height) - aboveHeight));
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|   }
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| 
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|   Graphs getGraph() {
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|     List<Dot> d = <Dot>[];
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|     d.add(Dot.fromTwoLists("1", [2, 3], [1, 1]));
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|     d.add(Dot.fromTwoLists("2", [1, 3], [1, 1]));
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|     d.add(Dot.fromTwoLists("3", [1, 2], [1, 1]));
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|     d.add(Dot.fromTwoLists("Name1", [], []));
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|     d.add(Dot.fromTwoLists("Name2", [], []));
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|     return Graphs.fromList("1", d, false, false);
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|   }
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| 
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|   int getHighConnections() {
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|     int higest = -1;
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|     gr.getDots().forEach((element) {
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|       if (element.getL().length > higest) {
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|         higest = element.num;
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|       }
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|     });
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|     return higest;
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|   }
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| 
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|   Map<int, Offset> getDotPos(int dotsAm, Size size, int exclude) {
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|     dotsAm--;
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|     Map<int, Offset> off = <int, Offset>{};
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|     var width = size.width / 2;
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|     var height = size.height / 2;
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|     int add = 1;
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|     for (int i = 0; i < dotsAm; i++) {
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|       double x = cos(2 * pi * i / dotsAm) * circleRad + width;
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|       double y = sin(2 * pi * i / dotsAm) * circleRad + height;
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| 
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|       if (i == exclude - 1) add++;
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|       off[i + add] = Offset(x, y);
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|     }
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| 
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|     //print(off);
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|     return off;
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|   }
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| 
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|   void drawLowArrow(Canvas canvas, Size size, Offset from, Offset to,
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|       [bool doubleSided = false]) {
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|     Path path;
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| 
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|     // The arrows usually looks better with rounded caps.
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|     Paint paint = Paint()
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|       ..color = Colors.black
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|       ..style = PaintingStyle.stroke
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|       ..strokeCap = StrokeCap.round
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|       ..strokeJoin = StrokeJoin.round
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|       ..strokeWidth = width - 1;
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| 
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|     var length = sqrt((to.dx - from.dx) * (to.dx - from.dx) +
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|         (to.dy - from.dy) * (to.dy - from.dy));
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| 
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|     /// Draw a single arrow.
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|     path = Path();
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|     path.moveTo(from.dx, from.dy);
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|     path.relativeCubicTo(0, 0, -(from.dx + to.dx) / length - 40,
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|         -(from.dy + to.dy) / length - 40, to.dx - from.dx, to.dy - from.dy);
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|     path =
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|         ArrowPath.make(path: path, isDoubleSided: doubleSided, tipLength: 13);
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|     canvas.drawPath(path, paint);
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|   }
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| 
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|   void drawHighArrow(Canvas canvas, Size size, Offset from, Offset to,
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|       [bool doubleSided = false]) {
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|     Path path;
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| 
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|     // The arrows usually looks better with rounded caps.
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|     Paint paint = Paint()
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|       ..color = Colors.black
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|       ..style = PaintingStyle.stroke
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|       ..strokeCap = StrokeCap.round
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|       ..strokeJoin = StrokeJoin.round
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|       ..strokeWidth = width - 1;
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| 
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|     var length = sqrt((to.dx - from.dx) * (to.dx - from.dx) +
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|         (to.dy - from.dy) * (to.dy - from.dy));
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| 
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|     /// Draw a single arrow.
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|     path = Path();
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|     path.moveTo(from.dx, from.dy);
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|     path.relativeCubicTo(0, 0, (from.dx + to.dx) / length + 60,
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|         (from.dy + to.dy) / length + 0, to.dx - from.dx, to.dy - from.dy);
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|     path = ArrowPath.make(
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|         path: path,
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|         isDoubleSided: doubleSided,
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|         tipLength: 13,
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|         isAdjusted: false);
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|     canvas.drawPath(path, paint);
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|   }
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| 
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|   void drawConnections(
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|       Canvas canvas, Size size, List<Dot> dots, Map<int, Offset> off) {
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|     for (var i in dots) {
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|       var list = i.getL();
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|       var beg = off[i.num];
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|       for (var d in list.keys) {
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|         if (d == i.num) {
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|           drawSelfConnect(canvas, off[d]!);
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|         } else {
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|           if (gr.getDoubleSidedBool()) {
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|             if (d > i.num) {
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|               drawLowArrow(canvas, size, beg!, off[d]!, false);
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|               if (gr.getUseLengthBool()) {
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|                 drawDotNames(
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|                     canvas,
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|                     Offset((off[d]!.dx + beg.dx) / 2 - 18,
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|                         (off[d]!.dy + beg.dy) / 2 - 18),
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|                     i.getL()[d].toString());
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|               }
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|             } else {
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|               drawHighArrow(canvas, size, beg!, off[d]!, false);
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|               if (gr.getUseLengthBool()) {
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|                 drawDotNames(
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|                     canvas,
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|                     Offset((off[d]!.dx + beg.dx) / 2 + 30,
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|                         (off[d]!.dy + beg.dy) / 2 + 30),
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|                     i.getL()[d].toString());
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|               }
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|             }
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|           } else {
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|             drawLine(canvas, beg!, off[d]!);
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|             if (gr.getUseLengthBool()) {
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|               drawDotNames(
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|                   canvas,
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|                   Offset((off[d]!.dx + beg.dx) / 2, (off[d]!.dy + beg.dy) / 2),
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|                   i.getL()[d].toString());
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|             }
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|           }
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|         }
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|       }
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|     }
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|   }
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| 
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|   @override
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|   void paint(Canvas canvas, Size size) {
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|     if (size.width > size.height) {
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|       circleRad = size.height / 3;
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|     } else {
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|       circleRad = size.width / 3;
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|     }
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|     //var paint = Paint();
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|     //drawLine(canvas, Offset(0, size.height / 2),
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|     //Offset(size.width, size.height / 2));
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| 
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|     //gr = getGraph();
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|     int higest = getHighConnections();
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|     if (higest > -1) {
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|       var off = getDotPos(gr.getDotAmount(), size, higest);
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|       off[higest] = Offset(size.width / 2, size.height / 2);
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|       for (int i in off.keys) {
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|         drawDot(canvas, off[i]!);
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|         drawDotNames(
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|             canvas, off[i]!, "${gr.getDots()[i - 1].getName()}:[${i}]");
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|       }
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|       //var g = gr.getNoRepeatDots();
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|       //print(g);
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|       var g = gr.getDots();
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|       drawConnections(canvas, size, g, off);
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|       //pringArr(canvas, size);
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|       //drawArrow(canvas, Offset(size.width / 2, size.height / 2),
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|       //   Offset(size.width / 2 + 50, size.height / 2 + 200));
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|     }
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|   }
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| 
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|   @override
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|   bool shouldRepaint(CustomPainter oldDelegate) {
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|     return true;
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|   }
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| 
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|   /*void _drawTextAt(String txt, Offset position, Canvas canvas) {
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|     final textPainter = getTextPainter(txt);
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|     textPainter.layout(minWidth: 0, maxWidth: 0);
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|     Offset drawPosition =
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|         Offset(position.dx, position.dy - (textPainter.height / 2));
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|     textPainter.paint(canvas, drawPosition);
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|   }*/
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| }
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| 
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| void pringArr(Canvas canvas, Size size) {
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|   TextSpan textSpan;
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|   TextPainter textPainter;
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|   Path path;
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| 
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|   // The arrows usually looks better with rounded caps.
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|   Paint paint = Paint()
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|     ..color = Colors.black
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|     ..style = PaintingStyle.stroke
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|     ..strokeCap = StrokeCap.round
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|     ..strokeJoin = StrokeJoin.round
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|     ..strokeWidth = 3.0;
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| 
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|   /// Draw a single arrow.
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|   path = Path();
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|   path.moveTo(size.width * 0.25, size.height * 0.10);
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|   path.relativeCubicTo(0, 0, size.width * 0.25, 50, size.width * 0.5, 0);
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|   path = ArrowPath.make(path: path);
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|   canvas.drawPath(path, paint..color = Colors.blue);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Single arrow',
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|     style: TextStyle(color: Colors.blue),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.center,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout(minWidth: size.width);
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|   textPainter.paint(canvas, Offset(0, size.height * 0.06));
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| /*
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|   /// Draw a double sided arrow.
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|   path = Path();
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|   path.moveTo(size.width * 0.25, size.height * 0.2);
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|   path.relativeCubicTo(0, 0, size.width * 0.25, 50, size.width * 0.5, 0);
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|   path = ArrowPath.make(path: path, isDoubleSided: true);
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|   canvas.drawPath(path, paint..color = Colors.cyan);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Double sided arrow',
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|     style: TextStyle(color: Colors.cyan),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.center,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout(minWidth: size.width);
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|   textPainter.paint(canvas, Offset(0, size.height * 0.16));
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| 
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|   /// Use complex path.
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|   path = Path();
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|   path.moveTo(size.width * 0.25, size.height * 0.3);
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|   path.relativeCubicTo(0, 0, size.width * 0.25, 0, size.width * 0.5, 50);
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|   path.relativeCubicTo(0, 0, -size.width * 0.25, 50, -size.width * 0.5, 50);
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|   //path.relativeCubicTo(0, 0, size.width * 0.125, 10, size.width * 0.25, -10);
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|   path = ArrowPath.make(path: path, isDoubleSided: true);
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|   canvas.drawPath(path, paint..color = Colors.blue);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Complex path',
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|     style: TextStyle(color: Colors.blue),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.center,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout(minWidth: size.width);
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|   textPainter.paint(canvas, Offset(0, size.height * 0.28));
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| 
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|   /// Draw several arrows on the same path.
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|   path = Path();
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|   path.moveTo(size.width * 0.25, size.height * 0.53);
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|   path.relativeCubicTo(0, 0, size.width * 0.25, 50, size.width * 0.5, 50);
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|   path = ArrowPath.make(path: path);
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|   path.relativeCubicTo(0, 0, -size.width * 0.25, 0, -size.width * 0.5, 50);
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|   path = ArrowPath.make(path: path);
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|   Path subPath = Path();
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|   subPath.moveTo(size.width * 0.375, size.height * 0.53 + 100);
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|   subPath.relativeCubicTo(0, 0, size.width * 0.125, 10, size.width * 0.25, -10);
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|   subPath = ArrowPath.make(path: subPath, isDoubleSided: true);
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|   path.addPath(subPath, Offset.zero);
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|   canvas.drawPath(path, paint..color = Colors.cyan);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Several arrows on the same path',
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|     style: TextStyle(color: Colors.cyan),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.center,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout(minWidth: size.width);
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|   textPainter.paint(canvas, Offset(0, size.height * 0.49));
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| 
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|   /// Adjusted
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|   path = Path();
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|   path.moveTo(size.width * 0.1, size.height * 0.8);
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|   path.relativeCubicTo(0, 0, size.width * 0.3, 50, size.width * 0.25, 75);
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|   path = ArrowPath.make(path: path, isAdjusted: true);
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|   canvas.drawPath(path, paint..color = Colors.blue);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Adjusted',
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|     style: TextStyle(color: Colors.blue),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.left,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout();
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|   textPainter.paint(canvas, Offset(size.width * 0.2, size.height * 0.77));
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| 
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|   /// Non adjusted.
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|   path = Path();
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|   path.moveTo(size.width * 0.6, size.height * 0.8);
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|   path.relativeCubicTo(0, 0, size.width * 0.3, 50, size.width * 0.25, 75);
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|   path = ArrowPath.make(path: path, isAdjusted: false);
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|   canvas.drawPath(path, paint..color = Colors.blue);
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| 
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|   textSpan = const TextSpan(
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|     text: 'Non adjusted',
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|     style: TextStyle(color: Colors.blue),
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|   );
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|   textPainter = TextPainter(
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|     text: textSpan,
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|     textAlign: TextAlign.left,
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|     textDirection: TextDirection.ltr,
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|   );
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|   textPainter.layout();
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|   textPainter.paint(canvas, Offset(size.width * 0.65, size.height * 0.77));*/
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| }
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