return waitGroup and comments
This commit is contained in:
parent
d238897080
commit
fb9737b8f5
19
main.go
19
main.go
|
@ -1,6 +1,7 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"time"
|
||||
|
||||
|
@ -10,14 +11,13 @@ import (
|
|||
)
|
||||
|
||||
var (
|
||||
count time.Duration = 15 * time.Second
|
||||
str string = ""
|
||||
p *widgets.Paragraph
|
||||
str string = ""
|
||||
p *widgets.Paragraph
|
||||
)
|
||||
|
||||
const (
|
||||
playSound = true
|
||||
timer = 15 * time.Second
|
||||
timer = 5 * time.Second
|
||||
)
|
||||
|
||||
func prepareScreen() {
|
||||
|
@ -37,9 +37,14 @@ func updateScreen() {
|
|||
}
|
||||
|
||||
func main() {
|
||||
fmt.Println("Playing only sound for 5s")
|
||||
rofl := roflcopter.NewRoflcopter(timer, &str, updateScreen)
|
||||
wg := rofl.OnlySound()
|
||||
wg.Wait()
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
prepareScreen()
|
||||
rofl := roflcopter.NewRoflcopter(timer, &str, playSound, updateScreen)
|
||||
rofl.Start()
|
||||
time.Sleep(timer + 500*time.Millisecond)
|
||||
wg = rofl.Start(playSound)
|
||||
wg.Wait()
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
ui.Close()
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ var swah []byte
|
|||
var (
|
||||
work bool = true
|
||||
duration time.Duration
|
||||
wg sync.WaitGroup
|
||||
inWork *sync.WaitGroup
|
||||
)
|
||||
|
||||
const (
|
||||
|
@ -27,16 +27,16 @@ const (
|
|||
)
|
||||
|
||||
type Roflcopter struct {
|
||||
output bool
|
||||
work bool
|
||||
count time.Duration
|
||||
str *string
|
||||
runner func()
|
||||
}
|
||||
|
||||
func NewRoflcopter(amount time.Duration, outStr *string, out bool, funcrunner func()) *Roflcopter {
|
||||
// NewRoflcopter creates a new instance of roflcopter. amount sets duration, outStr is used to output frames, funcrunner will be called after frame change
|
||||
func NewRoflcopter(amount time.Duration, outStr *string, funcrunner func()) *Roflcopter {
|
||||
inWork = new(sync.WaitGroup)
|
||||
return &Roflcopter{
|
||||
output: out,
|
||||
work: true,
|
||||
str: outStr,
|
||||
count: amount,
|
||||
|
@ -44,31 +44,54 @@ func NewRoflcopter(amount time.Duration, outStr *string, out bool, funcrunner fu
|
|||
}
|
||||
}
|
||||
|
||||
func (b *Roflcopter) Start() {
|
||||
// Start starts frame changing. Soundplaying can be set by true or false. Returns WaitGroup to know when it has finished work.
|
||||
func (b *Roflcopter) Start(playSound bool) *sync.WaitGroup {
|
||||
var wg *sync.WaitGroup = new(sync.WaitGroup)
|
||||
inWork.Add(1)
|
||||
*b.str = frame1 + b.count.String()
|
||||
work = b.work
|
||||
duration = b.count
|
||||
if b.output {
|
||||
go b.player()
|
||||
if playSound {
|
||||
go b.player(wg)
|
||||
}
|
||||
go b.timecounter(500 * time.Millisecond)
|
||||
go b.timeCounter(500 * time.Millisecond)
|
||||
go b.frameChanger(125 * time.Millisecond)
|
||||
return inWork
|
||||
}
|
||||
|
||||
func (b *Roflcopter) timecounter(step time.Duration) {
|
||||
for b.count >= 0 {
|
||||
b.count -= step
|
||||
// OnlySound only plays sound. Frames are not changing. Returns WaitGroup to know when it has finished work
|
||||
func (b *Roflcopter) OnlySound() *sync.WaitGroup {
|
||||
var wg *sync.WaitGroup = new(sync.WaitGroup)
|
||||
inWork.Add(1)
|
||||
work = b.work
|
||||
duration = b.count
|
||||
go b.player(wg)
|
||||
go b.timeCounter(500 * time.Millisecond)
|
||||
return inWork
|
||||
}
|
||||
|
||||
// timeCounter counts time and stops other work when time ends
|
||||
func (b *Roflcopter) timeCounter(step time.Duration) {
|
||||
for duration > 0 {
|
||||
duration -= step
|
||||
time.Sleep(step)
|
||||
}
|
||||
work = false
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
}
|
||||
|
||||
func (b *Roflcopter) player() {
|
||||
b.sound()
|
||||
//player is a loop to start sound play
|
||||
func (b *Roflcopter) player(wg *sync.WaitGroup) {
|
||||
b.sound(wg)
|
||||
wg.Wait()
|
||||
b.player()
|
||||
if work {
|
||||
b.player(wg)
|
||||
} else {
|
||||
inWork.Done()
|
||||
}
|
||||
}
|
||||
|
||||
//frameChanger is a loop to change frames
|
||||
func (b *Roflcopter) frameChanger(delay time.Duration) {
|
||||
nextframe := 2
|
||||
|
||||
|
@ -76,23 +99,25 @@ func (b *Roflcopter) frameChanger(delay time.Duration) {
|
|||
switch nextframe {
|
||||
case 1:
|
||||
{
|
||||
*b.str = frame1 + "Ends in " + b.count.String()
|
||||
*b.str = frame1 + "Ends in " + duration.String()
|
||||
time.Sleep(delay)
|
||||
nextframe = 2
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
*b.str = frame2 + "Ends in " + b.count.String()
|
||||
*b.str = frame2 + "Ends in " + duration.String()
|
||||
time.Sleep(delay)
|
||||
nextframe = 1
|
||||
}
|
||||
}
|
||||
b.runner()
|
||||
}
|
||||
inWork.Done()
|
||||
}
|
||||
|
||||
func (b *Roflcopter) sound() {
|
||||
//sound plays sound
|
||||
func (b *Roflcopter) sound(wg *sync.WaitGroup) {
|
||||
wg.Add(1)
|
||||
t := 1*time.Second + 380*time.Millisecond
|
||||
streamer, format, err := mp3.Decode(io.NopCloser(bytes.NewReader(swah)))
|
||||
|
|
Loading…
Reference in New Issue